It's just DD salvage and healing output doesn't matter. I like the white one with a little stress heal personally. That way you can alternate Holy Lance and Duelist's Advance at the back, and your flagellant can stay in the front while healing. A good option is to take a rank 4 crusader. Fortunately, the dungeon layout is fixed - its always the same (like in the Darkest Dungeon area). No grave robber either, since those lack the DD protection and you already have a HWM with that weakness. One 0 heal is sometimes all it takes to wipe a group, so not interested in that. Or you can take an arbalest with Field Medicine to help out with the healing instead. Vestal is always a safe choice, but will hurt your damage. You never know! With the MAA, alternate Retribution and Guard/stun to move forward.Ĥ: Whatever you want, although I might pass on a plague doctor in rank 4 unless his blight attacks hit the bloodsuckers reliably, which depends on trinkets. PBS optional for a rank 3 HWM, but I like to train it anyway. Use Duelist's advance when you want your flagellant to heal after stacking a couple of bleeds. You can choose the stress heal instead of the big heal if the flagellant has very high bleed resist.ģ: Highwayman or man at arms for riposte in rank 3. The HoT counters bleeds for people on DD, which is why it's a must for me. I would also train Adrenaline Rush on her to clear bleeds occasionally and as DD protection.Ģ:Then a flagellant with both regular bleed attacks and both heals in rank 2. Either four small ones or two big ones is my rule.ġ:I would go with a Hellion with one of the bleed attacks, doesn't matter which one, in rank 1. You want riposte and bleed primarily, as well as good death's door healing.
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